Shadowrun Dragonfall Spell Slots
For the non-impetuous gamer, Dragonfall should yield at least a weekend of fun. Since Shadowrun Returns was released, there has been a steady stream of updates, and I think they have paid off. Both campaigns, Dead Man’s Switch and Dragonfall are relatively free of bugs, and most of the game mechanics are pretty solid.
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Shadowrun: Dragonfall PC. Linux Macintosh. The only way around installing full upgraded cyberware and still being a full mage (with 6 spell slots) is to use an. Spellcasting is a skill. The basic mage skill, determining accuracy with spells, and which Spellcasting spells the mage can equip. Level 2: +1 spellbook slot Level 3: Shows mana lines Level 4: +1 spellbook slot Level 6: +1 spellbook slot Level 7: Shows mana lines through fog of war. This page lists all spells in Shadowrun: Dragonfall. Approach Aljernon to purchase them. Click on the Name column heading to sort by spell name. Does not include DoT damage.
This page lists all weapons in Shadowrun: Dragonfall.
Smartlink versions of ranged weapons (price is in parenthesis, when available) have increased accuracy, but require that the user have a Datajack and they typically require a higher Ranged Combat skill.
Pistols[edit edit source]
- Pistols are most accurate at medium ranges.
- Pistol skill 4 reduces reloading to 0 AP.
- Revolvers can't use the Double Tap or Chainshot abilities.
Name | Description | Ranged Combat | Damage | Capacity | Cost |
---|---|---|---|---|---|
Tiffani Self-Defender | An elegant weapon, perfect security for the woman about town. | 0 | 4 | 12 | 150 |
Fichetti Security 500 | A low grade pistol carried mostly by guards. | 0 | 6 | 12 | 150 (200) |
Tiffani Self-Defender II | An elegant weapon, perfect security for the woman about town. | 0 | 10 | 12 | 150 |
Ceska Black Scorpion | The most common gun in the shadows. Everyone owns at least one. | 1 | 6 | 28 | 250 (350) |
Slapdash Pistol | Made up of mixed parts from Ares, Cavalier and Ruger pistols. | 2 | 6 | 14 | 1999 |
Ares Predator | The Ares classic is considered a premier heavy pistol. | 4 | 10 | 15 | 550 (700) |
Browning Max-Power | A powerful heavy pistol. | 4 | 12 | 10 | 650 (800) |
Cavalier Deputy | An old school revolver that gives increased damage but less combat options. | 5 | 14 | 7 | 600 (750) |
Savalette Guardian | This popular pistol can fire a 3-round burst. | 5 | 10 | 12 | 1000 (1250) |
Remington Roomsweeper | A Remington favorite. Shotgun punch and spread an a heavy-pistol-sized package. Short range but wide spread. | 5 | 14 | 4 | 1500 |
Ruger Super Warhawk | A modern revolver that gives increased damage but less combat options. | 6 | 16 | 6 | 1250 (1500) |
Colt Manhunter | A heavy pistol created to perform perfectly under the most extreme situations. | 7 | 14 | 16 | 1250 (1500) |
Ruger Thunderbolt | Lone Star's favorite heavy pistol. | 8 | 14 | 12 | 2000 (2500) |
SMGs[edit edit source]
- Submachine guns are most accurate at medium ranges.
- Unlike other guns, SMGs fire two shots per attack. Each has its own hit and crit/weak chance. The damage listed is for a single shot.
Name | Description | Ranged Combat | Damage | Capacity | Cost |
---|---|---|---|---|---|
Beretta Model 70 | A small sub-machine gun with big damage potential. | 0 | 5 | 30 | 350 (500) |
Uzi III | The most popular SMG in the world. | 1 | 6 | 24 | 600 (800) |
Ingram Smartgun | The professional street samurai's weapon of choice. | 4 | 8 | 30 | 900 (1125) |
Colt Cobra TZ-110 | A MilSpec SMG that's easily found on the streets. | 5 | 9 | 24 | 1200 (1450) |
SCK Model 100 | The SMG made famous by the Renraku Red Samurai. | 6 | 11 | 24 | 1750 (2250) |
Heckler & Koch HK227 | The high-end SMG that serves both security and shadowrunners. | 8 | 12 | 30 | 3000 (3750) |
Shotguns[edit edit source]
- Shotguns are most accurate at short ranges.
- Shotguns have a chance to hit adjacent targets.
Name | Description | Ranged Combat | Damage | Capacity | Cost |
---|---|---|---|---|---|
Sawed-Off Benelli | A low-end, all-purpose shotgun, with the last few inches of the barrel sawed off. | 0 | 10 | 4 | 280 |
Street Sweeper | A makeshift, home-made shotgun. | 0 | 14 | 2 | 200 |
Ganger's Shotgun | Held together by duct tape, this shotgun has seen many owners. | 1 | 6 | 4 | 250 |
Benelli Raffaello | A low-end, all-purpose shotgun. | 1 | 12 | 4 | 400 (600) |
Mossberg CMDT | The favorite shotgun of CorpSec worldwide. | 4 | 14 | 8 | 800 (1100) |
Remington 990 | A shotgun seemingly made for Shadowrunners. | 4 | 16 | 8 | 1500 (2000) |
Enfield AS-7 | An assault shotgun that has a burst fire option. | 6 | 18 | 10 | 2500 (3000) |
Defiance T-250 | A top-line shotgun for those that like the big damage. | 8 | 20 | 5 | 3500 (4250) |
(Assault) Rifles[edit edit source]
- Assault Rifles are most accurate at longer ranges.
Name | Description | Ranged Combat | Damage | Capacity | Cost |
---|---|---|---|---|---|
AK-97 | The most common assault rifle in the world. | 0 | 10 | 24 | 500 (750) |
Steyr AUG-CSL | An innovative new assault rifle with an integrated gas-vent recoil compensation system. | 0 | 15 | 34 | 3750 |
Semopal vz/88V | A basic assault rifle that is surprisingly good. | 3 | 11 | 30 | 800 (1000) |
Heckler & Koch G12A3z | Smaller than most assault rifles, yet just as deadly. | 4 | 13 | 32 | 1500 (2000) |
FN HAR | An assault rifle used by CorpSec units. More accurate and pierces up to 2 armor. | 4 | 12 | 36 | 1500 (2000) |
Colt M23 | The most common assault rifle found in the shadows. | 6 | 15 | 34 | 2750 (3500) |
Ares Alpha | Ares' top of the line assault rifle. | 8 | 17 | 42 | 4000 (5000) |
Sniper Rifles[edit edit source]
- Sniper Rifles are most accurate at long range (longer than Assault Rifles).
- Sniper Rifles hit harder than Assault Rifles, but they have a small magazine capacity and do not have burst fire.
Name | Description | Ranged Combat | Damage | Capacity | Cost |
---|---|---|---|---|---|
Ruger 100-S | A stock sniper rifle easily found on the black market. | 3 (4) | 16 | 4 | 1200 (1750) |
Walther MA-2100 | The official sniper rifle of the CSA. Pierces up to 1 armor. | 6 | 18 | 5 | 2000 (2500) |
Ranger Arms SM-3 | Extremely powerful, and with a variable-magnification scope. Pierces up to 1 Armor. | 8 | 20 | 6 | 3000 (3750) |
- The Ruger 100-S requires Ranged Combat 3, while the smartlink version of the same weapon requires Ranged Combat 4. This is possibly a bug, as no other smartlinked weapon has such increased requirements.
Machine Guns[edit edit source]
- Machine Guns can fire in burst or full auto mode and have large ammo capacities.
- Machine Guns use the Rifle specialization.
- Due to their weight, most Machine Guns have a minimum Strength requirement.
Name | Description | Ranged Combat | Strength | Damage | Capacity | Cost |
---|---|---|---|---|---|---|
Vindicator Minigun | Six rotating barrels with an impressive rate of fire. | 3 | 7 | 20 | 30 | 5000 |
Tasers[edit edit source]
- Tasers use the Ranged Combat skill, but do not benefit from any specific specialization, despite being sized as pistols.
Name | Description | Ranged Combat | Damage | Capacity | Cost |
---|---|---|---|---|---|
Pain Inducer | A customized taser with increased accuracy as well as a chance to spread to adjacent targets. 2 AP to reload. | 0 | 8 | 2 | 800 |
Defiance Super Shock | A popular weapon with law enforcement. Its darts trail a wire, allowing a powerful shock to be delivered. | 2 | 4 | 1 | 350 |
Yamaha Pulsar | The Pulsar has a higher capacity and range than the standard taser. | 5 | 4 | 2 | 800 |
Explosive Launchers[edit edit source]
- Explosive Launchers fire mini-grenades that do AOE damage but have limited ammo capacities and slow reload times.
- Explosive Launchers use the Ranged Combat skill, but do not benefit from any specific specialization.
Name | Description | Ranged Combat | Damage | Capacity | Cost |
---|---|---|---|---|---|
M79 Grenade Launcher | A classic tube-fired grenade launcher. | 1 | 14 | 1 | 500 |
ArmTech MGL-6 | Portable grenade launcher that fires mini-grenades. 2 AP to reload. | 3 | 12 | 6 | 1200 |
Unarmed Weapons[edit edit source]
- Unarmed attacks use the character's Strength for the base damage (i.e., 3 Strength = 3 damage).
Name | Description | Close Combat | Damage | Cost |
---|---|---|---|---|
Fist | No weapon. No problem. Damage is equal to your Strength. | 0 | +0 | - |
Spiked Fist | Causes minor bleeding on target on impact, with damage of your Strength +1. May do AP damage on critical hits. | 2 | +1 | 350 |
Punching Dagger | Causes moderate bleeding on target on impact, with damage of your Strength +2. May do AP damage on critical hits. | 5 | +2 | 1250 |
Cestus | Causes heavy bleeding on target on impact, with damage of your Strength +3. May do AP damage on critical hits. | 8 | +3 | 2500 |
Melee Weapons[edit edit source]
- Most of the swords reduce the target's AP on a critical hit.
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Name | Description | Close Combat | Damage | Cost |
---|---|---|---|---|
Broom | Sweep away your enemies with this multi-purpose implement. | 0 | 2 | 10 |
Baseball Bat | Knock 'em out of the park with this old-fashioned slugger. | 0 | 2 | 50 |
Machete | Basically a sharp piece of metal with a handle. May do AP damage on a critical hit. | 1 | 3 | 250 |
Katana | Cool sword. May do AP DMG on a critical hit. | 3 | 4 | 650 |
Axe | A heavy axe made for cutting up your enemies. | 5 | 6 | 1500 |
Hand-Forged Katana | A work of art and a deadly weapon. May do AP DMG on a critical hit. | 5 | 5 | 1750 |
Dikoted Katana | A katana that has undergone the Dikote process, making it truly deadly. May do AP DMG on critical hits. | 7 | 6 | 3500 |
Centurion Laser Axe | Has two welding lasers focused along the cutting edge, greatly improving its cutting effectiveness. | 8 | 7 | 5000 |
Ares Mono-Sword | A sword with superfine monofilament wire attached to the blade edges. Extremely sharp and unlikely to blunt. | 8 | 6 | 5000 |
Throwing Weapons[edit edit source]
Name | Description | Throwing Weapons | Reach | Damage | Cost |
---|---|---|---|---|---|
Throwing Knife | Low tech opens up so many possibilities. | 0 | 10 | 4 | 250 |
Shuriken | Low tech opens up so many possibilities. May do additional AP damage. | 0 | 15 | 6 | 600 |
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For the similarly named mission, see Dragonfall.
Shadowrun: Dragonfall | ||||||||||||
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Shadowrun: Dragonfall - Director’s Cut is a standalone release of Harebrained Schemes' critically-acclaimed Dragonfall campaign, which first premiered as a major expansion for Shadowrun Returns. The Director's Cut adds a host of new content and enhancements to the original game: 5 all-new missions, alternate endings, new music, a redesigned interface, team customization options, a revamped combat system, and more - making it the definitive version of this one-of-a-kind cyberpunk RPG experience.
Dragonfall was originally released as a downloadable expansion for the original Shadowrun Returns, and has since been retooled and expanded into a separate release (the Director's Cut), with improvements made to the game's original combat engine and interface, as well as the addition of several bonus missions and new music tracks.
Man Meets Magic & Machine[edit edit source]
In 2012, magic returned to our world, awakening powerful creatures of myth and legend. Among them was the Great Dragon Feuerschwinge, who emerged without warning from the mountains of Germany, unleashing fire, death, and untold destruction across the countryside. It took German forces nearly four months to finally shoot her down - and when they did, their victory became known as The Dragonfall.
It’s 42 years later - 2054 - and the world has changed. Unchecked advances in technology have blurred the line between man and machine. Elves and trolls walk among us, ruthless corporations bleed the world dry, and Feuerschwinge’s reign of terror is just a distant memory. Germany is splintered - a stable anarchy known as the “Flux State” controls the city of Berlin. It’s a place where power is ephemeral, almost anything goes, and the right connections can be the difference between success and starvation. For you and your team of battle-scarred shadowrunners, there’s no better place to earn a quick payday.
Shadowrun Dragonfall Spell Slots Free
Now, a new threat is rising, one that could mean untold chaos and devastation. One that soon has you and your team caught on the wrong side of a deadly conspiracy. The only clue: whispers of the Dragonfall. Rumors that the Great Dragon Feuerschwinge may still be alive, waiting for the right moment to return…
Shadowrun: Dragonfall - Director’s Cut Features[edit edit source]
- A Classic, Story-Driven cRPG: See why PC Gamer hailed Dragonfall as “one of the most memorable and complex RPG stories of the decade.” Dragonfall hearkens back to the golden age of computer RPG’s with a novel-like branching narrative full of sharp prose and deep character development. Immerse yourself in a smart, 20+ hour campaign with a diverse cast of all-too-human characters.
- A One-of-a-Kind Cyberpunk Setting: Experience the unique “Tech meets Magic” dystopian future of Shadowrun, a fan-favorite game setting now celebrating it’s 25th anniversary. Shadowrun: Dragonfall - Director’s Cut is the perfect entry point to the setting for those with no prior Shadowrun experience, while providing plenty of classic Shadowrun characters and tech for veteran players to sink their teeth into.
- Command Your Team: Lead a small team of shadowrunners - each with their own outlook, motivations, and backstory. The members of your team are designed to play contrasting roles during missions, and each has a distinct set of skills, abilities, strengths, and weaknesses. But it’s not all about the mission - each team member also has challenges to face in their own lives, which you can choose to brush aside or play an important part in.
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- Gripping, Turn-Based Tactical Combat: When you’re running the shadows, every turn matters. Choose your actions wisely - move to better cover, charge into melee, or lob a fireball into a crowd of enemies. With over 200 weapons and spells at your disposal, every turn is filled with meaningful choices.
- Skill-Based Character Progression: Choose a starting character archetype and build from there! Street Samurai and Physical Adepts use advanced combat skills to dominate the battlefield, Shamans and Mages summon powerful allies and cast deadly spells, while Riggers and Deckers provide critical technological support, projecting their consciousness directly into drones and computer systems. Shadowrun: Dragonfall’s classless skill system allows you to grow your character in any direction you choose.
New in the Director’s Cut[edit edit source]
- Standalone: Due to popular demand, Dragonfall is now a completely standalone title!
- Five All-New Missions: The Director’s Cut features five all-new original missions, including three related directly to the personal stories of your team members. These missions take you to previously-unseen locales - both within the Flux State and beyond - where you’ll have to face challenging enemies and make tough choices in order to help your team members prevail.
- Revamped Combat System: The Dragonfall combat system has received a major overhaul. An all-new armor system adds another tactical layer to the experience, while refined cover and damage mechanics emphasize the importance of battlefield positioning. Complementing these improvements is an upgraded AI system which reacts more intelligently and accurately to your actions.
- Redesigned Interface: The Dragonfall in-game interface has also been rebuilt. Spells, items and abilities are now much easier to access, while improved combat feedback allows you to fully understand the tactical situation in any given encounter.
- Customize Your Team: Guide your team members as they progress in each of their unique roles, choosing between different focus options to grant them new items and abilities. In addition, if you don’t like a team member’s default spell, item or weapon loadout, you can now customize what they bring on each mission.
- Ten New Pieces of Original Music: Fan-favorite composer Jon Everist brings ten new tracks of moody cyberpunk music to the Dragonfall experience, including compositions based on the stories of individual members of your team.
- The Complete Dragonfall Soundtrack: As a free bonus, the Director’s Cut includes the entire soundtracks from both Dragonfall AND our previous title, Shadowrun Returns. This also includes the brand new tracks exclusive to the Director’s Cut. Featuring music from the composers of the classic Shadowrun SEGA and SNES games, this exciting cyberpunk soundtrack pays homage to the past with a modern sentiment.